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/* Copyright (c) 2003, Oracle Corporation. All rights reserved. */ /* This source code is provided as a debugging aid for developers who have purchased Oracle Objects for OLE . Please see the provided help file for documentation of these classes. */ /* Oracle Objects for OLE C++ classes for bound Widget support MFC version CREATED ******** 11/22/94 */ #ifndef OMFC_ORACLE #define OMFC_ORACLE #ifndef OBOUND_ORACLE #include "obound.h" #endif #define OBOUND_READONLY TRUE #define OBOUND_READWRITE FALSE //----------------------------- // OMFCBound: a derived OBound class for MFC class OMFCBound : public OBound { public: OMFCBound(void); ~OMFCBound(void); protected: oresult Subclass(CWnd *bwnd, CWnd *wnd, int itemid); BOOL IsBound(void) {return m_isbound;} BOOL m_isbound; }; //----------------------------- // OBoundEdit: a bound edit control class OBoundEdit : public CEdit, public OMFCBound { // Construction public: OBoundEdit(); // declarations of methods so that compiler won't implement these (which would be wrong) // at present we don't implement these either... OBoundEdit(const OBoundEdit &other); // copy constructor OBoundEdit &operator=(const OBoundEdit &other); // overloaded assignment oresult BindToControl(CWnd *wnd, int itemid) {return Subclass(this, wnd, itemid);} oresult SetProperty(BOOL mode=OBOUND_READWRITE); // Implementation public: virtual ~OBoundEdit(); protected: // Generated message map functions //{{AFX_MSG(OBoundEdit) afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: oresult Refresh(const OValue &val); oresult SaveChange(void); BOOL m_mode; // readonly/readwrite mode }; ///////////////////////////////////////////////////////////////////////////// // OBoundStatic: a bound static control class OBoundStatic : public CStatic, public OMFCBound { // Construction public: OBoundStatic(); // declarations of methods so that compiler won't implement these (which would be wrong) // at present we don't implement these either... OBoundStatic(const OBoundStatic &other); // copy constructor OBoundStatic &operator=(const OBoundStatic &other); // overloaded assignment oresult BindToControl(CWnd *wnd, int itemid) {return Subclass(this, wnd, itemid);} // Operations public: // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(OBoundStatic) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_VIRTUAL // Implementation public: virtual ~OBoundStatic(); // Generated message map functions protected: //{{AFX_MSG(OBoundStatic) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() private: oresult Refresh(const OValue &val); oresult SaveChange(void) {return OSUCCESS;} }; //---------------------------- // OBoundCheckBox: a bound checkbox control class OBoundCheckBox : public CButton, public OMFCBound { // Construction public: OBoundCheckBox(); OBoundCheckBox(const OBoundCheckBox &other); // copy constructor OBoundCheckBox &operator=(const OBoundCheckBox &other); // overloaded assignment oresult BindToControl(CWnd *wnd, int itemid) {return Subclass(this, wnd, itemid);} oresult SetProperty(const OValue &onvalue, const OValue &offvalue, BOOL mode=OBOUND_READWRITE); // Operations public: // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(OBoundCheckBox) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_VIRTUAL // Implementation public: virtual ~OBoundCheckBox(); // Generated message map functions protected: //{{AFX_MSG(OBoundCheckBox) afx_msg void OnLButtonUp(UINT nFlags, CPoint point); afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: oresult Refresh(const OValue &val); oresult SaveChange(void); BOOL m_mode; // readonly/readwrite mode BOOL m_tristate; // tri-state flag OValue m_onvalue; // represented value when checked OValue m_offvalue; // represented value when unchecked OValue m_curvalue; }; // button list element structure struct buttonlist { void *button; // derived c++ radio button pointer OValue *value; // value for this button int itemid; // button id in the parent's window buttonlist *next; // pointer to the next button list element }; //--------------------------------- // OBoundGroupButton: a bound radio button group control class OBoundGroupButton : public OMFCBound { // Construction public: OBoundGroupButton(); OBoundGroupButton(const OBoundGroupButton &other); // copy constructor OBoundGroupButton &operator=(const OBoundGroupButton &other); // overloaded assignment oresult BindToControl(CWnd *wnd, int itemid); oresult SetProperty(int itemid, const OValue &value, BOOL mode=OBOUND_READWRITE); // Operations public: virtual ~OBoundGroupButton(); // for internal use (don't call) void ButtonChanged(void *button); private: oresult Refresh(const OValue &val); oresult SaveChange(void); BOOL m_mode; // readonly/readwrite mode buttonlist *m_head; // head of buttonlist buttonlist *m_tail; // tail of buttonlist buttonlist *m_current; // currently checked radio button }; //---------------------------- // OBoundSlider: a bound scrollbar + static control class OBoundSlider : public CWnd, public OMFCBound { // Construction public: OBoundSlider(); OBoundSlider(const OBoundSlider &other); // copy constructor OBoundSlider &operator=(const OBoundSlider &other); // overloaded assignment oresult BindToControl(CWnd *wnd, int scrollbarid, int staticid); oresult SetProperty(const OValue &min, const OValue &max, BOOL mode=OBOUND_READWRITE); // Operations public: // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(OBoundSlider) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_VIRTUAL // Implementation public: virtual ~OBoundSlider(); // Generated message map functions protected: //{{AFX_MSG(OBoundSlider) afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: oresult Refresh(const OValue &val); oresult SaveChange(void); BOOL m_mode; // readonly/readwrite mode void *m_scrollbar; // embedded derived scrollbar object CStatic m_static; // embedded static object int m_minvalue; // minimum value int m_maxvalue; // maximum value int m_currentvalue; // current value }; #endif
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